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Submitted on
May 1, 2009
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480×360
File Size
721 KB
Length
15s
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7,530 (1 today)
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41 (who?)
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24
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:iconblashz:
BlashZ Featured By Owner Jan 20, 2012  Student
@00:14so cool! how u do that?!
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:iconrockgem3d:
rockgem3d Featured By Owner May 5, 2009
thanks
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Freebie Man modeled and rigged by Henleyernest.
turbosquid.com/FullPreview/Index.cfm/ID/320800

This was done in 3ds max 2009 and used standard cloth modifier with no garment maker. I also used hair and fur modifier for the spear tip.
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:icon3dinteriorrendering:
3dinteriorrendering Featured By Owner Aug 5, 2014
great..
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:iconblashz:
BlashZ Featured By Owner Jan 20, 2012  Student
@00:14so cool! how u do that?!
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:iconuniyuki:
UniYuki Featured By Owner Jun 12, 2010
@00:14you could be a computer program designer if you work hard enough!
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:iconchirito:
chirito Featured By Owner Apr 21, 2010  Hobbyist Filmographer
@00:14wow nice simulation..
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:iconsandeepbarot:
sandeepbarot Featured By Owner Jun 17, 2009
@00:14great work
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:iconrockgem3d:
rockgem3d Featured By Owner Jul 21, 2009
@00:14thanks!
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:iconchii3z:
chii3z Featured By Owner Jun 16, 2009  Professional Interface Designer
woah..4 hours..i took 1 day to render
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:iconrockgem3d:
rockgem3d Featured By Owner Jul 21, 2009
I only used 3ds max's default scanline renderer + skylight and light tracer so I guess that's why it was fast.
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:icon0-thinker-0:
0-Thinker-0 Featured By Owner May 3, 2009
@00:14I have to say that was average at best. Your cloth animation isn't very good it feeld thick and stiff.
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:iconrockgem3d:
rockgem3d Featured By Owner May 5, 2009
@00:14yes I definitely agree. I had trouble controlling the cloth collision and its weight.
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